GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1404]
    Renderer: AMD Radeon HD 5800 Series
    Vendor:   ATI
    VRAM:     1010 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 3.5.6f4
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Asariy\Desktop\Tanks\Subway Surfers By syncwithtech.org\Subway Surfers By syncwithtech.org\Subway Surfers_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Asariy\Desktop\Tanks\Subway Surfers By syncwithtech.org\Subway Surfers By syncwithtech.org\Subway Surfers_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Asariy\Desktop\Tanks\Subway Surfers By syncwithtech.org\Subway Surfers By syncwithtech.org\Subway Surfers_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Asariy\Desktop\Tanks\Subway Surfers By syncwithtech.org\Subway Surfers By syncwithtech.org\Subway Surfers_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Asariy\Desktop\Tanks\Subway Surfers By syncwithtech.org\Subway Surfers By syncwithtech.org\Subway Surfers_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Asariy\Desktop\Tanks\Subway Surfers By syncwithtech.org\Subway Surfers By syncwithtech.org\Subway Surfers_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.057 seconds
Platform assembly: C:\Users\Asariy\Desktop\Tanks\Subway Surfers By syncwithtech.org\Subway Surfers By syncwithtech.org\Subway Surfers_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Asariy\Desktop\Tanks\Subway Surfers By syncwithtech.org\Subway Surfers By syncwithtech.org\Subway Surfers_Data\Managed\System.dll (this message is harmless)
Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in dailyLetter will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in dailyLetter will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in dailyLetter will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in dailyLetter will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in dailyLetter will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in dailyLetter will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in dailyLetter will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in dailyLetter will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in dailyLetter will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in dailyLetter will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in dailyLetter will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in dailyLetter will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in dailyLetter will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in dailyLetter will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling for animation component in pow will be turned off.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp Line: 1759)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 30081. Operation took 44.726580 ms.
playerdata save data path: "C:/Users/Asariy/AppData/LocalLow/Kiloo Games/Subway Surf/playerdata"
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Error loading player info: System.IO.IsolatedStorage.IsolatedStorageException: Could not find file "C:\Users\Asariy\AppData\LocalLow\Kiloo Games\Subway Surf\playerdata"

  at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0 

  at System.IO.FileStream..ctor (System.String path, FileMode mode) [0x00000] in <filename unknown>:0 

  at FileUtil.Load (System.String path, System.String secret) [0x00000] in <filename unknown>:0 

  at PlayerInfo.Load () [0x00000] in <filename unknown>:0 
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Could not load data: Could not find file "C:\Users\Asariy\AppData\LocalLow\Kiloo Games\Subway Surf\socialdata"
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Merge Level Loaded 26
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

CurrentPlayer: -1
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Chunks Level Loaded 32
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

VerifyDay failed
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

playerdata save data path: "C:/Users/Asariy/AppData/LocalLow/Kiloo Games/Subway Surf/playerdata"
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Showing message: Fresh Moves!
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Showing message: Double Tap for

Hoverboard
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Showing message: You rock! Now GO!
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

playerdata save data path: "C:/Users/Asariy/AppData/LocalLow/Kiloo Games/Subway Surf/playerdata"
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Pickup 2 powerups
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

playerdata save data path: "C:/Users/Asariy/AppData/LocalLow/Kiloo Games/Subway Surf/playerdata"
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

1000 points one run
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

playerdata save data path: "C:/Users/Asariy/AppData/LocalLow/Kiloo Games/Subway Surf/playerdata"
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

playerdata save data path: "C:/Users/Asariy/AppData/LocalLow/Kiloo Games/Subway Surf/playerdata"
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

playerdata save data path: "C:/Users/Asariy/AppData/LocalLow/Kiloo Games/Subway Surf/playerdata"
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Is low res, no atlas change
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

